AI Insights · Timothy · July 2025
Top Space Games in Oman: Q2 2025 Performance Overview
Discover the performance trends of the top five space games on a unified platform in Oman during Q2 2025, with insights into downloads, revenue, and active users.
In the second quarter of 2025, the top space games on a unified platform in Oman showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the trends for each game based on data from Sensor Tower.
Honkai: Star Rail saw a significant fluctuation in weekly revenue, peaking at approximately $1.6K in early April before dropping to around $109 by mid-May. Downloads were modest, with a notable rise to 164 in mid-May. The weekly active users displayed a slight downward trend, starting at 2.8K and ending at 2.4K.
Galaxy Attack: Alien Shooter experienced consistent increases in downloads, reaching up to 1.3K by the end of June. Revenue showed a similar upward trend, closing at $219. Active users fluctuated, starting at 4.7K, dipping mid-quarter, and closing at 4.5K.
Galaxy Attack: Space Shooter had a steady download rate with a peak of 768 in late May. Revenue was low, with a maximum of $565 early in the quarter and a decline thereafter. Active users began at 1K, experiencing a dip mid-quarter before ending at 940.
Mecha Fire showed a promising increase in revenue, peaking at $424 in early June. Downloads were moderate, with a high of 525 at the start of the quarter. Active users increased from 183 to 275 by early June, before declining slightly.
Build Master: Bridge Race had a variable download trend, starting at 236 and dropping significantly mid-quarter. Revenue remained relatively stable, peaking at $172 in early April. Active users decreased over the quarter, starting at 630 and ending at 375.
These insights from Sensor Tower provide a snapshot of the competitive landscape for space games in Oman during Q2 2025. For more detailed insights, visit Sensor Tower's platform.